Thursday, October 25, 2007

Backgammon Tricks

Backgammon is a board game requiring two players. In the game, the players compete with each other to be the first to remove all of their backgammon pieces from the board. A backgammon set consists of a board with 24 triangles, 30 game pieces, and two dice. Each player receives 15 game pieces, and they take turns rolling the set of dice to determine how they can move their pieces.

  1. This is the most general and important tip: Backgammon is a game of luck and skill. You have to take risks! Don`t play safe all the time.

  2. When you are behind in the game you are actually waiting for one chance to improve your position on the board. This chance can be in a hit you can make on the board. It would be better then, to arrange all of your checkers in your home board to be ready for the opponent`s checker on the bar.

  3. The 4th and the 5th point on the both sides of the board are extremely important and you need to fight in holding them in early stages of the game.

  4. The bar point ( the 7th point) is extremely important as well. However point 4 and 5 are even more important and you need to prefer them first.

  5. When you are leading on the board it is time to break contact and run for you home board without letting the opponent chances to hit your checkers.

  6. When you are bearing off it is advised to use all the numbers to bear checkers off instead of moving them on your home board in trying to close the gaps.

  7. If you are back in a match game 5/3 and your opponent is doubling, you have nothing to lose by redoubling again to 4.

  8. If you win this game you will win the whole match.

  9. When you are playing against anchor it is better to arrange all your checkers evenly on your board, especially on the high numbers during the bearing off process. In hat way you will not leave a blot if you get a high number double.

  10. When you have to play a loose man, it is better to make it on the opponent`s side of the board than to have a blot on your home board that can be hit. In the worst case you will be hit on the opponent`s board and not in your home board.

  11. In a match play when you are 2 points away, it is better to go for a gammon win and not using the doubling cube.

  12. The best time to offer a double is when you think your opponent will refuse to one.

  13. Try to have a strategy in the game and consider it all the time, but it is better to play with a strategy in your mind and just throwing the dice.

  14. Anchoring is a very good way to slow and block the opponent`s moves. When you are behind in the game, anchoring can be also the only way to get you out of this situation.

  15. Always consider another 2 possible options before playing. Don`t be reckless. If you think about it you might find other better options.

No comments: